Nintendo has ventured off the beaten path with its newest system, and the company knows it. While the Sony PlayStation 3 and the Microsoft Xbox 360 both emphasize their impressive graphical capabilities, Nintendo downplays the importance of graphics on its new console. While the Sony and Microsoft consoles keep the branding of their respective predecessors, the oddly named Wii is a semantic departure from Nintendo's more literally named 2001 console, the GameCube. And while the PS3 and the Xbox 360 both use conventional gamepads bristling with buttons, control sticks, and directional pads, the Wii uses a device that looks more like a TV remote than a gamepad to control its games.The good:
Revolutionary controller design offers unique motion-sensitive gameplay options; built-in Wi-Fi delivers
free online services and gameplay; Virtual Console has major nostalgia appeal; compatible with all
GameCube games and controllers; built-in SD slot for storage and photo viewing; includes Wii Sports game; most affordable home game console.
The bad:
Controller eats batteries and takes some time to get used to; online gaming and community features
hobbled by horrible "friends code" system; nunchuk controller sold separately; lacks the advanced HD graphics and surround sound found on the Xbox 360 and the PS3; requires a wired receiver unit placed near the TV to interface with wireless controllers; can't play CDs or DVDs.
The bottom line:
It lacks the graphical prowess and rich media features of the Xbox 360 and the PS3, but the Nintendo Wii's combination of unique motion-sensitive controllers and emphasis on fun gameplay make the ultra-affordable console hard to resist.
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